Wednesday Round Up #9

Tit-for-Tat, Game Theory and the Like

Michael Shermer, The Doping Dilemma
The rationality of doping—through game theory

Jim Rilling et al., The Neural Correlates of the Affective Response to Unreciprocated Cooperation
Anterior insula, left hippocampus, and left lingual gyrus light up when you are getting screwed (pdf)

Jim Rilling et al., A Neural Basis for Social Cooperation
Cooperating in the Prisoner’s Dilemma game lights up the reward centers! (pdf)

Jake Young, The Ruthlessness ‘Gene’ –or- Four Caveats in Interpreting Behavioral Genetics Studies
The Dictator Game, genes and mechanism, and media sensationalism

Ken Binmore, Review of Axelrod’s The Complexity of Cooperation
The tit-for-tat strategy is over-rated

Wendy Grossman, New Tack Win’s Prisoner’s Dilemma
Social recognition and team play wins hands-down…

Tully, Arrow’s Impossibility Theorem
Social choice theory, ranked preferences, and the failure of individual-based theories

Research Digest Blog, How Group Cooperation Varies Between Cultures
“students from less democratic countries like Saudi Arabia, Oman and Belarus tended to punish not only free-loaders, but also cooperative players, with the result that cooperation in their groups plummeted”

Joseph Henrich et al., Costly Punishment Across Human Societies
Pdf of the 2006 Science paper on the cross-cultural propensity to punish cheaters based on ultimatum and third-party punishment games

Mark Gimein, The Eligible-Bachelor Paradox
“How economics and game theory explain the shortage of available, appealing men”—grab hold of a good one and don’t let go…

Aging: Evolution and More

Neuroscientifically Challenged, Trying to Make Evolutionary Sense of Menopause
Good summary of previous debates, plus coverage of a new theory: avoiding female reproductive competition

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Face recognition training and stereotyping

Stimuli from McKone et al. 2008Dave Munger has just put of a great post over at Cognitive Daily, one of the sites I read pretty religiously: With a little training, we can recognize other races as well as our own. Dave discusses a recent article in Perception by a team led by Elinor McKone in which subjects were trained to recognize faces from ethnic groups other than their own and then subjected to very difficult recognition tasks. Turns out that people can get pretty good at this task, which many of us don’t do very well if we’re not ‘trained.’

I’m not going to go over the same turf that Munger does (not least of all because I won’t do it as well as he does), but I will copy his conclusion:

In other words, memory for different-race faces can be trained to work in the same way it does for same-race faces, even in a difficult peripheral-vision test, in a relatively short period of time. It doesn’t take years of immersion in a foreign culture, just an hour or so studying pictures (albeit hundreds and hundreds of them!).

This suggests that humans have a general pattern for recognizing faces that is adaptable even to unfamiliar faces. McKone et al. argue that we recognize same-race faces holistically, instead of feature by feature. Initially when we see a different-race face, we attempt to remember it using individual features, much the same we remember a animal or other object. But after some training, we learn to recognize even different-race faces holistically, which can be more accurate, but which doesn’t work as well when faces are upside-down.

Briefly, the research runs against the tendency to see the psychological or neural effects of social conditioning (like living in socially segregated environments) as the cause of social conditions. That is, there’s a tendency to want to argue that humans are innately racist, sexist, biased, hostile to those different, hierarchical, or whatever…. This kind of research tends to be essentialist and usually appeals to some sort of ‘genetic programming,’ but typically with no genetic evidence or even a plausible account of this social attitude might emerge from the genes, neural chemistry or any other biological mechanism.

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Grand Theft Auto: Liberty City

Grand Theft Auto IV comes out tomorrow. Looks like it might be the best in the series, certainly one of the best games of the year. The early reviews gathered at Metacritic have an average score of 99 out of 100 as I write this. Rockstar Games, the gaming company that has made Grand Theft Auto, estimates a pre-order demand around $400 million. So it’s big. Huge.

But why?

I will make a simple argument. It is the combination of creative anthropology, sophisticated game design and game play, and the right brain hooks that makes video games like Grand Theft Auto work so well.

And the reviews show it. In the rest of the piece, I will draw excerpts from three places, the IGN review, the New York Times review, and the highlight quotes from Metacritic.

Creative Anthropology

Take creative fiction, and add world-building and a do-it-yourself story, and then you have what I mean by creative anthropology. Some Geek Love through role playing and fantasy, mixed with narrative to get the cultural buy-in.

So here’s GameSpy: “The very nature of the American Dream is the central theme in Rockstar Games’ Grand Theft Auto IV, a gaming masterpiece that is a picture-perfect snapshot of the underworld of today’s big cities.”

The New York Times gushes, “The real star of the game is the city itself. It looks like New York. It sounds like New York. It feels like New York. Liberty City has been so meticulously created it almost even smells like New York.”

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Review of Marcus’ ‘Kluge’

There’s a short review of Gary Marcus’ new book, Kluge: The Haphazard Construction of the Human Mind, on The New York Times website. The review, ‘Patch Job’ by Annie Murphy Paul, argues that the book is a good central idea that doesn’t have enough development to carry the weight of every chapter.

Marcus, it seems, has a problem: an appealing and intriguing idea that isn’t quite as big as he claims. To solve it, he reaches for that rhetorical kluge, the straw man, setting up and then sweeping aside the notion that the human mind is infallible.

Apparently, Marcus sets up a series of straw men to knock down — human thought as perfect and infallible — to oppose the kluge (rhymes with ‘huge’) model of the human brain.

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WordPress: Ways to Explore

WordPress has added a new feature, an automatically generated list of related posts that appears at the bottom of each post you view. This list will provide links both within this site and to other WordPress blogs, and occasionally to other blogs on other sites.

They’ve just started rolling this feature out (see the announcement here), and so far it’s mostly in-house: this blog and across WordPress. Posts like the ones on dopamine and addiction, two languages & theory of mind, and others already have links on them. Hopefully it should provide all of us a new way to network.

Of course if you are interested in the stuff on this blog, you can check out our Popular Posts page (just updated), as well as explore things through the category cloud, for example, on stress, brain mechanisms, and cultural theory. The entire category cloud appears on the left side of the main page, down past the blogroll.